![]() SFM and Left 4 Dead 2 models: - _MaZ_TeR_Ĭlick here for _MaZ_TeR_'s SFM Dead Space Workshop CollectionĮxpand code and provide comments - The Ninja Scoutīase addon + features +Map Spawner and animations & Design and make a model of crasher (model parts are from deadspace) - Me Only models are original game assets.ĭead Space -related assets - Electronic Arts and Visceral Games You can turn off the music and adjust related settings in Qmenu-VJbase-Snpc Configures-Dead Space.Īnimation are all imitation from the original games. Now dead space map spawner comes with battle music and rest music at the end of the wave (music comes from killing floor 2), and will clean up the remaining necromorphs of each wave by itself. The dead space map spawner is now changed to survival race, and borrows the style of killing floor 2. Removed the teleportation ability of the hunter. Removed the limit on the number of hunters. Hunter and ubermorph have now appeared in the survival race Hunter and ubermorph can execute players and have death animations. Reworked the animation of the following NPCs: Feeder (normal + enhanced) (new animations).DS1+DS2 +DS3 All Slasher + new animations.Puker (new animations + effects + Dismemberment ).Stalker (new animations + effects + Dismemberment ).Twitcher (Fast moving + high speed dodge)., the spawner will spawn a new brute after a while.) Brute spawner (have the spawn sound and when you kill the brute.Brute(New animation + Attack+ new skill).Growler (special NPC) (new animations+AI).Now you can turn off the battle prompt through Drvrej - npc settings - sttings - Disable SNPC chat.Sound sttings in VJ's options can choose to turn off soundtrack.
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